MN

Portfolio

Miguel Nájera

Technical Artist & Game Developer

+52 55-29-14-41-48 / m.najera2693@gmail.com

vr / xr / traditional games / cinematics

Technical and artistic skills showcase.

VR/AR Educational - Virtual Medical Learning (Maya & Unity)

Cinematic Trailer
Emberheart Teaser (Maya)

Unity Game Designer Showcase

Maya Minimalistic Commercial Spot

Renders

Showcase of 3D modeling, hair/fur, material, shading, VFX, and lighting work for characters, environments, and objects.

Software Used

Maya (Arnold), Unity, Cinema4D, After Effects, Photoshop, Zbrush, Substance Painter, SpeedTree, and Nuendo.

In these examples, the full cinematic productions were done by myself: story, lighting, framing, sound design, materials, texturing, grooming,  vfx and motion graphics (minus the character modelling, the low poly assets, and the music score).