Miguel Nájera:
Technical Artist


Technical and artistic skills showcase.

Emberheart Teaser (Maya)

3D Marketplace Reveal (Unity)

Software Used

Maya (Arnold), Unity, Cinema4D, After Effects, Zbrush, Substance Painter, SpeedTree, and Nuendo.

In these examples, the full cinematic productions were done by myself: story, lighting, framing, sound design, materials, texturing, grooming,  vfx and motion graphics (minus the character modelling, the low poly assets, and the music score).