Miguel Nájera

3D Artist, Cinematic Artist,
& Game Developer

+52 55-29-14-41-48 /


Showcase of 3D modeling, hair/fur, material, shading, VFX, and lighting work for characters, environments, and objects.

Cinematics / Filmmaking / Motion graphics

Technical and artistic skills showcase.

Emberheart Teaser (Maya)

Virtual Architecture (Maya and Unity)

Feature Film (Live Action)

Music Video + VFX (After Effects)

Software Used

Maya (Arnold), Unity, Cinema4D, After Effects, Photoshop, Zbrush, Substance Painter, SpeedTree, and Nuendo.

In these examples, the full cinematic productions were done by myself: story, lighting, framing, sound design, materials, texturing, grooming,  vfx and motion graphics (minus the character modelling, the low poly assets, and the music score).